Pitanje br. 12936
 
Pitanje: 
Literature and Contemporary Media: Campbell's Monomyth in video game trilogies “Dragon Age“ and “Mass Effect"

Odgovor: 
Knjige:

  1. Campbell, Joseph. Junak s tisuću lica. Zagreb : Jesenski i Turk, 2009. - sign.  291 /CAM/


ResearchGate:


  1. Champagnat, R, Delmas, G, & Augeraud, M 2010, 'A storytelling model for educational games: Hero's interactive journey', International Journal Of Technology Enhanced Learning, 2, 1, pp. 4-20.

  2. Delmas, G, Champagnat, R, & Augeraud, M 2007, 'Bringing interactivity into Campbell's hero's journey


JSTOR (pristup u GISKO ili putem NSK Portala elektroničkih izvora):


  1. Ostenson, Jonathan. "Exploring the Boundaries of Narrative: Video Games in the English Classroom." The English Journal 102, no. 6 (2013): 71-78. http://www.jstor.org/stable/24484129.


EBSCO Host - Eric (pristup u GISKO ili putem NSK Portala elektroničkih izvora):


  1. Busch, Carsten; Conrad, Florian; Steinicke, Martin. Digital Games and the Hero's Journey in Management Workshops and Tertiary Education. // Electronic Journal of e-Learning, 11 (2013) 1


Google scholar:


  1. Horak, Tobias. Story Telling in Video Games: A Study on Leveraging Interactivity. IED0910, 2011


Izvori na internetu (2017-05-23):


  1. Knopf, Ehsan. The Rationalist’s Spirituality: Campbell’s Monomyth in Single-Player Role-Playing Videogames Skyrim & Mass Effect. Sidney : University of Sydney, 2012 - Dostupno na: https://ses.library.usyd.edu.au/bitstream/2123/8902/1/The%20Rationalist%e2%80%99s%20Spirituality%20-%20Ehsan%20Knopf.pdf 

  2. Plyler, James. Video Games and the Hero’s Journey. // Stylus. 5.1 (2014) - Dostupno na: http://writingandrhetoric.cah.ucf.edu/stylus/files/5_1/Stylus_5_1_Plyler.pdf


 



 

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Engleski jezik -- Učenje, Videoigre -- Edukacijski aspekti